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These articles discuss getting started with iPhone application development. The development tools involved in creating iPhone applications (like Xcode, Interface Builder, Instruments, Dash Code, and iPhone Simulator) are introduced. Code for a simple first iPhone application is thoroughly discussed. Each lesson also comes with a quiz.
icon-xcode-groups-files.jpg
This article discusses various parts of the Project window inside an Xcode project. It also gives a quick overview of the Groups and Files navigation window. The Run menu, the default toolbar, and the built-in source editor are also discussed.
This is a test on the article that discusses various parts of the Project window inside an Xcode project. It also gives a quick overview of the Groups and Files navigation window. The Run menu, the default toolbar, and the built-in source editor are also discussed.
icon-xcode-project-folders.jpg
This article discusses the directory structure and the files created in a sample first iPhone application. The file types discussed include .h, .m, .xib, and other common extensions that a programmer would directly deal with. File types like .pch, .xcodeproj, .plist, .framework that are indirectly (or less frequently) worked on by a programmer are also discussed.
This is a test on the article that discusses the directory structure and the files created in a sample first iPhone application. The file types discussed include .h, .m, .xib, and other common extensions that a programmer would directly deal with. File types like .pch, .xcodeproj, .plist, .framework that are indirectly (or less frequently) worked on by a programmer are also discussed.
This test is based on the article that explains the creation of an iPhone application. Article includes screenshots. It goes through choosing a template to base the iPhone application on and proceeds to explaining the basic contents of the project and compiling and running it.
icon-xcode-native-application-run.jpg
This article explains the creation of an iPhone application. Screenshots included. Goes through choosing a template to base the iPhone application on. Proceeds to explaining the basic contents of the project and compiling and running it.
This is a test on the article that gives a quick overview of the development tools installed with iPhone SDK. These tools include Xcode, Interface Builder, Instruments, and iPhone Simulator. In the article, Dash Code, which is used to build web applications for iPhone is also introduced. GDB, the open source debugger, is discussed there as well.
icon-xcode-project-window-detail.jpg
This article gives a quick overview of the development tools installed with iPhone SDK. These tools include Xcode, Interface Builder, Instruments, and iPhone Simulator. Dash Code, which is used to build web applications for iPhone is also introduced. GDB, the open source debugger, is discussed as well.
icon-xcode-in-developer-directory.jpg
This article discusses getting started with Xcode Tools for iPhone development. Talks about finding the Xcode in the directory structure. It goes through the basics of opening and running a sample iPhone application from Xcode.
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