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icon-xcode-debugger-gui.jpg
This article looks at debugging Objective-C code of an iPhone application from Xcode. Debugging in Xcode can be performed from these four different places: Code Editor Window, Debugger Window, GDB Console, and Mini Debugger. This article goes through these four different ways.
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This article explains the user interface files of an iPhone application. Explains the contents of the .xib files, which store the user interface. Goes through the various windows (Document Window, User Interface Window, Inspector Window, Library Window, Connections Panel) of the Interface Builder. The example used is a simple navigation-based iPhone application.
This is a test on the article that explains the user interface files of an iPhone application. It explains the contents of the .xib files, which store the user interface. Goes through the various windows (Document Window, User Interface Window, Inspector Window, Library Window, Connections Panel) of the Interface Builder. The example used is a simple navigation-based iPhone application.
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This article discusses various parts of the Project window inside an Xcode project. It also gives a quick overview of the Groups and Files navigation window. The Run menu, the default toolbar, and the built-in source editor are also discussed.
This is a test on the article that discusses various parts of the Project window inside an Xcode project. It also gives a quick overview of the Groups and Files navigation window. The Run menu, the default toolbar, and the built-in source editor are also discussed.
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This article discusses the directory structure and the files created in a sample first iPhone application. The file types discussed include .h, .m, .xib, and other common extensions that a programmer would directly deal with. File types like .pch, .xcodeproj, .plist, .framework that are indirectly (or less frequently) worked on by a programmer are also discussed.
This is a test on the article that discusses the directory structure and the files created in a sample first iPhone application. The file types discussed include .h, .m, .xib, and other common extensions that a programmer would directly deal with. File types like .pch, .xcodeproj, .plist, .framework that are indirectly (or less frequently) worked on by a programmer are also discussed.
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This article explains the creation of an iPhone application. Screenshots included. Goes through choosing a template to base the iPhone application on. Proceeds to explaining the basic contents of the project and compiling and running it.
This test is based on the article that explains the creation of an iPhone application. Article includes screenshots. It goes through choosing a template to base the iPhone application on and proceeds to explaining the basic contents of the project and compiling and running it.
This is a test on the article that gives a quick overview of the development tools installed with iPhone SDK. These tools include Xcode, Interface Builder, Instruments, and iPhone Simulator. In the article, Dash Code, which is used to build web applications for iPhone is also introduced. GDB, the open source debugger, is discussed there as well.
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